Hi! Im rendering in interior mode with aeral lighting and notice some of the textures have lines on them. I tried to play with the lights and realized if I change them to Lux instead of Lumen, or to GPU mode sometimes makes the trick in some textures, but not all of them. I usually add all the wood+tile textures in Rhino before exporting to Keyshot. I never had this issue before, until I switch to the newest version 12.2.2.4.
Thanks in advance!
Do you mean the vertical lines or the weird issue in the toilet room where it looks distorted? It looks a bit like you did planar mapping but not at the exact right angle.
Hi Oscar,
All of the above, Its giving me those vertical lines on the textures that I applied on Rhino before exporting. See the new render, the lines are on the matte white texture, applied directly on keyshot. If I switch to GPU mode, the issue is gone, but I feel the lighting renders better with CPU.